![]() Added ability to export blendshape animations when the "Animated Skinned Mesh" Export Option is selected.Exporting a Probuilder object may break the original object. FBX exporter integration with Probuilder broken with Probuilder 5.0.3.Fix incorrect skinning if character bone hierarchy contains objects that do not have a bindpose.Fix exception when exporting a missing or null mesh.Fix warning about ExportSettings not being in a file called ExportSettings.cs.Fix hdrp materials being exported with max incandescence.Fix not being able to export to a new folder on Mac.Fix object name not being undone after undo convert to prefab.Fix window size cutting off text in export window.Fix exporting zero scale not importing correctly in 3ds Max.Fix warning about using absolute paths when overwriting an fbx file.Fix misaligned text in export file name field.Fix error when exporting object with empty name.Fix NullReferenceException if animation is missing.Fix NullReferenceException if materials are null. ![]() ![]()
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